Well ...
We had confimation that certain members of team wanted to include Dinosaurs ... but Sven forbided it.
We also know that in early versions of game, there was datamined tags of many races far beyond PHB (i dont want to say all ... but basicaly almost all) ... some of them was just that (a tag), and no implemented reactions trough EA were ever found, some even had some reactions datamined ... but after patch 4 or 5 (i believe), they all went missing from game files and only those that we have in EA remained.
So that would be my guesses.
//Edit:
As for Multiclass ...
That is something where is imho on the contrary almost certain it will be in final release.

For one, it was multiple times confirmed by Larian and Sven himself ... so even if only to not make themselves oathbreakers, they really should fulfill this promise.
For two, there is basicaly nothing holding it back, since we should have all classes ... and as stated somewhere in countless multiclass topics around here, if every class work separately, there is nothing stoping them working together.
And finaly ... it would piss off many people, why would Larian undermine their product this way?

//Edit:
As for Hexblade ...
Quite honestly, i dont know (duh), but i dont see any reason why they wouldnt be in game ... i mean, do they have sone extra special super unique mechanic that would require extra work?
Since i dont really know this subclass, but they seems a lot like little different Eldrich Knight.

//Edit:
And as for levels 14+ ...
We were told that max level will be 10 ... a little later, we were told that max level will be "somewhere abowe 10" ... my guess is fist level abowe 10, where we would learn another spell level.
For one it would completely break ballance ... for two, it would add lots of additional work with animating, coding and sound...making for all new spells ... and over all it seems simplier and easier to just stop there.
So my personal guess for level cap is 12 ...
Since we are supposed to get "abowe 10" ... 11 is guaranted ... and 12 adds nothing new, except ASI/Feat ... wich can be copied from previous levels, so it dont bring any extra work.
Anyway, what i wanted to say to this topic, is that im not really sure if its fair to say that levels 14+ "will be cut out" ... if they were never even planned in the first place.
