Personally, I’m hoping for level 12 in the full game (as Ragnarok mentioned already, it feels like a natural breaking point, before new spells we’d get at level 13), then DLC/expansion/BG4 to take us up to level 20 in future. I can’t help feeling that a game that took us all the way to level 20 in one adventure would feel too rushed, or that taking us to too high a level in BG3 would leave too little room for manoeuvre in possible future instalments.

I do hope we’ll get to experience a reasonable amount of the end game at maximum level, at least if we are reasonably completionist, but don’t particularly care whether levelling is restricted by act or not. I can see pros and cons, but as long as the levelling is well enough balanced so only people who actively farm for XP are likely to hit max level way too early then I don’t mind if that’s a possibility.

Levelling in EA does feel too fast to me, but I imagine that will naturally be corrected for by the fact D&D levelling slows over time. I agree that given the progress of the story, it was surprising to see characters at level 8 in what we assume are Moonrise Towers but I’m not going to read too much into that. Perhaps the denouement there takes longer to get to than we’d anticipate, there are different longer paths, or the levelling up was just cheated in the trailer.


"You may call it 'nonsense' if you like, but I've heard nonsense, compared with which that would be as sensible as a dictionary!"