Originally Posted by Buba68
The transit from 3,5 to 5ed in general is hard enough for me, I am unlearning so many old concepts and mastering new ones that, besides Wyll simply not catching my fancy, discovering HOW exactly a Warlock works is too much for me.
So, maybe I will give the Warlock a trial run sometime later ...

I feel your pain! While I’d some minor experience with warlocks from NWN2, I never played that much and can’t recall how they worked, and prior to the start of BG3 early access pretty much all my D&D experience came from BG1 & 2, IWD and NWN, so getting to grips with 5e was some learning curve. I’ve never done so much offline homework for a game before! Hopefully the full release will have more in-game help for newbies to the ruleset.

I also struggled with Wyll to begin with, partly because (as per a separate discussion from a little while back) he’s not my favourite character, but also because he always seemed to miss and I made the mistake of trying have him use a rapier. Once I discovered the hex + eldritch blast classic warlock combo, selected the agonising blast improvement, boosted his CHA at level 4 and started making more use of his imp familiar for scouting, I found him more effective, and now often take him along and am slowly getting to grips with the different ways warlocks can be built and think it seems like a really fun class. Though except for Wyll, whose patron is in the game, I suspect that the richer relationship with a patron that can be developed in TT games will feel lacking in BG3. Which is one reason why I’m actually looking forward to the opportunity to play Wyll as an origin character, despite generally preferring to play custom Tavs.


"You may call it 'nonsense' if you like, but I've heard nonsense, compared with which that would be as sensible as a dictionary!"