Originally Posted by mrfuji3
The MFs might keep these weapons to sell or maybe even give to humanoid thralls.
Thats the part i cant really agree with ...

Sell? Who are they trading with ... and why?
As far as i know (and feel free to corect me if you have source), the only interaction Mind Flayers ever had with litteraly anyone ... including individuals, or whole nations ... was subdue them to their own will, and enslave them.
Such species would have no use for curency or trade. laugh

Give to humanoid thralls ...
I gues they could ... in matter that there is nothing that would prevent them doing that ... but the same question is in order, why would they do that?

Originally Posted by mrfuji3
Regardless of the reasons, the MF ship is the tutorial level of the game, so I'm strongly in favor having a box of equipment with pop-up tooltips to help incoming players understand the different types of weapons, armor, and proficiencies, as well as customize their loadout.
Same can be said about character creation ...

Actually, having such pop-up tutorial tooltips there would be even better, since risk that you will ruin your character by maxing wrong stats would be much lesser!

Also, having separate screen where you pick some gear your character "was wearing during the kidnapping" ... serves same purpose, creates no story colision, and helps us to better express our characters.

There are basicaly no flaws as far as i know! laugh


I still dont understand why cant we change Race for our hirelings. frown
Lets us play Githyanki as racist as they trully are! frown