Precicely.

No rule broken, negated, nor bypassed > not an exploit.
Otherwise, why isn't giving the high-strength members of the party the bulk of items not an exploit? It requires the exact same level of thought and consideration, and it lets you get past your main character's carry capacity.
Same story over and over ...
No rule broken, negated, nor bypassed > not an exploit.

Your group have some capacity, and they are using it ...
Actually!
To get a bit back on track with QoL changes ...
One of things i would like to see would be:
- Either ability to asign certain item types to certain companions (aka Gale > Scrolls, Shadowheart > Food/consumables, Lae'zel > Equipment, Tav > rest.) so when i open container and press "loot all" (or spacebar i believe?) game will sort items apropriately for my party ...
- OR at very least, when my main character have full carry capacity, i want autoloot to start filling inventory of second character in group ... then third ... and then last ... when everyone is filled, start filling controlled character.
Bcs i simply want to play with my Main character all the time ... it honestly bothers me that i have to take controll over my companions to loot, when my inventory is full.

And no, that wouldnt be exploit.

This is exactly purpose of QoL features ... make easier things you would do anyway.

So if my previous definition didnt suit you ... you can aswell ask:
Would you really travel back and forth with every piece of food you find?

I freely admit that i wouldnt.

//Edit:
Wormerine: Allow me to answer you by quote ...
As this is written and presented by me, all thoughts and opinions are my own. So if you disagree with something i have said, that is totally fine. It doesnt mean however that you are right and im wrong ... or vice versa.

*Said by: Lore by Night podcast guy.