And our group has the capacity to send armor and food to the camp. Our encumberance rate is a limitation, and we've given a button to push whose obvious purpose is to help us around that limitation. How is the send to camp button breaking or bypassing a rule and divvying up loot isn't? What's the qualitative difference? It's such a fine one that again, I genuinely don't think anyone is going to ever think about it when they're just playing the game, because it's so minor and easily overlooked. If it's actually not meant to be used that way then the fault lies with Larian for designing it the way they did. It's bad design that leads to a predictable outcome.

I think all your suggestions are good and useful. I wouldn't travel back and forth with every piece of food I find, no. Assuming you mean travel back and forth to put the food in and out of the camp inventory. I do in fact keep all the food on my party of characters because I don't use the camp inventory at all. I don't know which case is actually the camp inventory and I don't want to go to the trouble of figuring it out and then adding another inventory thing to navigate.