Ok, moving on.

How do you people feel about spells that combine Action and Bonus Action?
I mean, there are two aspects of this ...
1) As far as i know, most Paladin Smites (actually all of them, except Divine Smite) should work simmilar to Hex, or Hunter's Mark ...
Meaning they should only cost Bonus Action, and their effect should appear after target is hit.
But Larian merged them with their attacks ... minor change, basicaly just QoL ... one button instead of two, right?
One could say that is makes them potentialy slightly better, since when we miss no resource is consumed and we dont have to hold concentration til next round in order to even use them ... but thats not the point here.

I just wonder if we could get same treatment for Hex and Hunter's Mark ...
I freely admit that i quite often forget to apply them before i attack, so have Hexing Strike, or Marking Strike that would simply merge them with regular attack would be most welcomed for me.
2) Spells that take both Action and Bonus Action should be somehow more distinguished on our Hotbar!
I know its a rookie misstake, but i cant even count how often i planned to use
Hail of Thorns ... but i insinctively aplied Hunter's Mark on my enemy ... just to see Hail of Thorns become unusable.

Its really uncomfortable to either try to memorize all our spell costs, or keep checking whole hotbar before each decision. :-/
I remember there was a suggestion some time ago, to either shape spell icons, or use different layer collor ... depending on wich resource they use (action or bonus action).
Something like that would be most appreciated.
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And since we are allready talking about QoL, i just repeat one thing from my coment under Wolf's video that is really important for me.

Would be really nice if we would have option to either write our own notes next to save files ... so we can reasily record and read what we did in this particular playtrough.
(Since i dont kow about you, but i often forgot if i Killed or Redeemed [SPOILER] by the time i get to Waukeen's Rest)
OR
At least if the game would offer some sumarisation next to that save.
Something like:
Character A - killed by your party
Character B - ally
Character C - died
Group A - killed
Group B - pissed off
etc.