@Aurora I think you have too many expectations to be honnest.
I may probably agree with you on a lot of points, in exemple about "magic pockets" that I hate... but I neither expect big changes anymore at this point.
Larian seems to think that everything that's not or doesn't look magic is boring, and it is clear that Swen's favorites classes are casters.
That's in my opinion why there are so many magical items, scrolls and so on and why many actions, including common ones, looks so non sensical (jumping VFX, dipping mechanic, scrolls for everyone,...).
They also seems to think that some core parts of DnD (from what I know, not a TT players) need to be changed not to be boring in a video game... like travelling (theme park map very condensed, teleportation, lack of D/N), managing your daily ressources (unlimited resting, lot of food, no exhaustion, lack of unexpected encounters) or even combats (bonus actions for everyone, non sensical items sets).
Sure many things are for EA purpose... But release is in 3 months and what hasn't change for the last 2 years and a half will probably not change much.
Could you share with us what you expect to change ?
Last edited by Maximuuus; 22/05/23 10:03 AM.