[*] Fixed a crash that would occur when booting the game using Vulkan.
This issue sadly still persists for me. I would think it has something to do with my AMD 7000 series graphics card and their drivers maybe. I already sent a support email a few minutes ago to help with this issue.
The DX11 Version works thankfully.
And yes, my gameversion is updated to patch 4.1.1.2154614
[img]
https://imgur.com/VGPdAUo[/img]
Best regards,
Pator
Yes, D3d11 works and supports HDR, fortunately. Running Windows 11 build 22624.1755. I don't get the crash running Vulkan, but Vulkan doesn't support HDR last I checked. For me, the D3d11 version runs much better than the Vulkan version in terms of image quality--I play at 4k. The Vulkan version looks a bit off on the texturing compared with the D3d11 version. Hard to say exactly because the D3d11 HDR version looks splendiforous. So I'm a bit particular about IQ. I'm running an RX-6900XT and the Vulkan version runs fine but doesn't look as good. Which is sort of weird as from day 1 Larian said that Vulkan was the API default. You could be right about the 7000 series, though--I just don't know. I'm still somewhat surprised that Larian doesn't do a D3d12 version since this game has taken such a long time in Early Access--I bought it on day one figuring I'd have maybe 9 months to wait--hah-hah...;) Shaping up nicely, though, although Chapter 1 is getting somewhat long in the tooth...!
It may be different because of our setups, but my SO and I play on TVs, TCL6 series. TVs are stacked top is 65", bottom is 75", but that's the only difference. We play via GeForce Now. For some reason, I have always loaded with DX11, she loads with Vulcan...maybe it's vice versa...Anyway, to me at least with this setup, our performance is identical and visually there is no discernable difference.
Just my experience.