I can speak on this a lot more, as I am youngest member here of you all, I think. And I play a lot of those games and crpgs. It's true that these types of games are outdated. Even in myself- I have more focus then most of my generation- I find it hard to sit and watch the combat last longer then 10 min. An average gamer now has the 1 min patience. This is why shooters and fps games have a 30 sec respawn timer. You run for 30s, you die, you wait, you respawn.
Secondly rng is something dispised by my generation. Games are about skill and positioning, loosing when you did everthing right feels bad. Myself find missing hits infuriating to the point of rage quits. IN BG3, it's less of an issue as you can do gargantuan damage by not using dice. I play this game almost exclusively by throwing bombs and aoe effects. In DOS2 I would teleport around a crate with 99999 weight to kill bosses. For me this is fun.
Now larian does a poor job in guiding or marketing said tactics to players both in game and in videos. If they did so, they could make more profit, as all people like to have fun by killing things in weird ways. Instead my generation sees these games as a click and wait simulator