Originally Posted by Domoslaf
As for my biggest fear, it's this: I dread that the game will be as combat oriented as it is in the EA … snip … I really hope that once we get to BG3 the game gives us more quests that are not only about killing a bunch of mobs in an hour long exhausting combat scenario that I have to reload once or twice to get the hang of. Investigative quests, decision-based quests, quests about aligning myself with various factions and seeing how they think and operate.

Hi there, and welcome!

I am definitely here for quests and content that aren’t combat focused, and ways of solving quests that avoid or reduce fights. Clearly personal mileage will vary here, though, as I don’t think BG3 does a bad job of this so far, and really like the fact that there are often ways of going about things, or using other skills, to resolve situations (the variety of ways you can go about the raid on the goblin camp is a highlight for me) and am a particular fan of the fact that most fights are meaningful. I’m currently playing Pathfinder WotR, on the other hand, and am finding the sheer number of encounters too often gets tedious.

I’m sure we can agree, though, that as the game progresses we’d like to see different and original kinds of quests rather than more of the same, and that wherever reasonable there should be ways of avoiding a fight, eg by use of diplomacy or subterfuge.


"You may call it 'nonsense' if you like, but I've heard nonsense, compared with which that would be as sensible as a dictionary!"