I'm afraid they won't have the command console so we can add gold and items and change stats and that the "Difficulty" setting will be the same simple four(?) level choice we had with D:OS2 instead of a more granular set of options.

I'm also afraid the pointer will still obscure the % change to hit when hovering over a target requiring me to wiggle the mouse wildly to catch a glimpse of the number without moving off the targer.. Also does that with other pop-up text.