Originally Posted by Niara
Literally every player I play with at literally every table I play at, uses and prefers strongly to use the primary and main recommended way of generating ability scores in 5e - Rolling. Not a single player or DM at any of those tables uses point buy unless they are forced to by the rules of an external event game.

For the most part this is because it creates interesting and unique-feeling stat spreads, and more importantly because point buy is freaking boring.
[casual cRPG player warning]
While I don't mind stat rolling being optional, the issue I see is that it is not a table-top session. Digital won't take into account your stats, if your character is optimised. The game hardly gives value to stats not invested in class relevant attributes, and roleplaying player does is mostly disconnected from his attributes.

I do think in general that attributes system is just not very interesting in D&D - it is a tests if the player understands how his class works, but doesn't actually offer any interesting choice. However, as I see it the only thing that stat rolling would bring in a BG3 is an opportunity for your character to be either overoptimised or underoptimised for combat - our roleplaying capacity would be left untouched. Neither of which I see as a good option, but as long as I would have access to point buy around which the game is balanced, I would be happy.

But yeah, as far as I am concerned attribute distribute could be completely removed from D&D and just automatically assigned based on our choice of class/race. Would be about as interesting as far as I am concerned.
[/casual cRPG player warning]