I am very thankful for 5e way of handling status effects, especially after playing the latest Pathfinder game. Things got so convoluted so quickly that I had to download a pre-buff mod to keep my sanity before each encounters. Like seriously, this is what the average end-game buffing system looks like :

[Linked Image from i.ibb.co]

Yup, that is about 30 buffs on a single character. The worst is that at core difficulty and beyond, you have to abuse of this system in order to have a chance at victory. Multiply this by the number of character (6 in this case) and the end result can just be summarized as a silly meta-game of finding the combinations that will break the game rather than something strategic.