Originally Posted by RagnarokCzD
There is old saying in czech:
How to recognize that politician lie? He moves his lips.


Im pretty sure that apply on Cambions aswell. smile

I think its important here to keep in mind that he wants something (our soul most likely) ... and so his speech is prepared in such way, so we easily get the expression that he is our only hope.
Just as Creche is, acording to Laezel ...
Just as Auntie Ethel is, acording to herself ...
Just as Halsin is, acording to Nettie ...
Its all just the same manipulation. wink

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You say "quick and easy" ...
I wonder where you get that expression. O_o

Whole Act 1 can take weeks, maybe even month of ingame time ... and we are in situation where we may think we have barely even hours!
If i remember wikki corectly, personality of tadpoled person is in standard ceremorphosis erased in 3 hours from insertion ... so fist Long Rest would be allready too late for us. laugh
How is that "quick"?

Also you would need to get to Moonrise Towers ...
For what we know just from EA ... that would either mean deal with ancient curse that kills anything it touch ... or finding hidden path that is lost for generations ...
And either is only to get there ... you would still need to deal with whatever is there ... in MAIN CAMP of the cult!
How is that "easy"?

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And for the last point.

Everyone cares about realm ...
Good characters wants to help others.
Evil characters wants to abuse others.
And psychotic murderhobos would never let someone else to have all the fun.

Also if your character isnt motivated by self preservation to defend the universe in wich s/he live ... they shouldnt be motivated by tadpole either.
Since thats the same problem on like thousand times smaller scale.

You very much miss my point. Of course Raphael is lying, but that isn’t what I’m talking about. I said Larian would not have bothered creating that scene at all if we could simply remove the tadpole in Act 1. They spent a lot of work on that part of the game, and you can’t even accept Raphael’s offer yet. That plot point is far from resolved and won’t be resolved so quickly and easily.

And by quick and easy I’m not referring to the time and effort your character spends in universe. Im referring to the time and effort you as a player are spending playing the game. Act 1 is too quick and too easy to resolve this issue.

As to your last point- also nope. A selfish character, after removing the tadpole, would simply leave and let others deal with whatever else is going on. By the end of act 1 we aren’t going to know what the full threat is yet, so even if an evil character would save the world out of self preservation, that wouldn’t come into play because that evil character would never have progressed in the story far enough to learn there was a larger threat. The tadpole and it’s existential threat is the narrative device that demands the character stay involved in the story and continue to investigate their way through the plot regardless of their moral intuitions. It won’t be removed until much later, if not the very end of the story. The role it serves is too important.

But we don’t need to keep debating the issue. We’ll find out in a few months when the games exists EA.