Originally Posted by LostSoul
I think larians idea of a paladin breaking their core tenants leading to a change of subclass (old school= change of alignment) was very creative.
Their implementation could be improved by explaining exactly what you agree too when you play paladin, how you break your oath, how not to break your oath, and for it be consistent for mechanical and roleplay purposes. i will understand if they just remove the whole 'lose your oath mechanic' and just let players choose oathbreaker subclass and roleplay their characters how they wish.

I LOVE the Oathbreaker system. It's bold and creative.

It does, of course, need work but I would hate for them to abandon it. It just adds so much to that class to be held to a standard - as it was meant to be.


Blackheifer