Originally Posted by Warlocke
I wasn’t really interested in these games because I very much don’t like the Pathfinder (or 3.0 / 3.5 D&D) ruleset, but listening to y’all talk about the imbalanced difficulty and combat encounters is somehow even further discouraging me from picking it up. 😂

You know you and what you like, but while as I've said I too often found combat a choice between repetitive chore or boringly trivial, and have my own issues with 3.x D&D and find building characters in Pathfinder still utterly bewildering despite the fairly good character progression info in the game, I'm glad I played WotR and found lots to enjoy. There's certainly a lot of imagination at play with the Mythic paths and the opportunity to build a really distinctive character with skills and abilities that support roleplay. With some exceptions, I found my character really worked, and was able to make build, dialogue and story choices that came together to bring to satisfying life my fey kitsune Trickster chaotic neutral character, who didn't give a damn about rules or plans or good or evil, and wanted everyone to play together, despite the fact not everyone would agree with her definition of "fun". And from what kanisatha and KillerRabbit have just said, other paths are also satisfying if smiting evil or bringing freedom and beauty are your things instead (and other options are available!).

Which is a long way of saying I wouldn't rule it out, particularly if you can pick it up for a steal in a Steam sale like I did so there's not much lost if you find the negatives really do outweigh the positives for you grin.

(I'm even glad I played Kingmaker, despite the fact that I gave up part way through and frankly am unlikely to ever pick it up again, but would definitely go for WotR over that.)


"You may call it 'nonsense' if you like, but I've heard nonsense, compared with which that would be as sensible as a dictionary!"