While dithering about my next BG1/BG2 run, I've just played through Immortality ... if "played" is the right verb for a game that has you watching and jumping through ostensible footage of the three unreleased films of a vanished actress for clues about what went wrong. If "game" is the right word for what Immortality is! I'd bought it on the strength of a review some time back but not opened it until I was reminded of it by some of the recent chat here about Elden Ring and the potential for video games to take innovative approaches to storytelling. Immortality definitely leverages that to great effect. It's hard to say more without spoiling it. It's a game I'd recommend coming to as cold as possible, and definitely don't read the IMDB page until you've spent some time with it (thankfully I didn't). But I thought it was fantastically acted and it gave me a real sense of discovery and some genuine chills. It's not perfect: while I can't comment on the story for spoiler reasons, I will say that the interface really could have been much slicker given there are so few controls. But I was still very impressed and though I've "finished" the game in the sense I've seen the credits roll, I'm going to take full advantage of the fact that it lets us carry on rummaging through the scenes for things we missed. I still have many questions!

A highly recommended way to spend a few hours (according to Steam my "playthrough" took 14.7 but I'm not sure whether that counts time when it was open running in the background while I did other stuff).


"You may call it 'nonsense' if you like, but I've heard nonsense, compared with which that would be as sensible as a dictionary!"