I'm sure that this has been covered in this thread already, but if so I can't find it.
Does anyone have any examples of games that do a party movement mechanic really well?
Just having played Pathfinder WotR and now playing BG1, I'm being reminded of a variety of ways to do it wrong, but can't recall a positive example.
Which is not to say that BG3 is good, only that I've just been forcibly reminded it could be worse! Is there a game that could remind me of how much better it could be instead?
(Btw, to be fair to WotR it's way better than BG1, but still drove me up the wall, especially the way it kept mixing up my custom formation.)
Interesting. Yes, I found the WotR mixing of custom formation frustrating. You need to remind yourself to put it back into place each time you switch out party members but Bhall-save-me it's so, so much better than BG3. To my mind that's a minor annoyance. In a gajillion hours of gameplay I've had to do it maybe 5 times?
Positive examples would be WotR, PoE2 and Solasta
For me BG3 is just a constant fight "no! I want you here. now. move. no, not that way! Stop. Come back. No, not that way!"
I've learned to adjust but it's like driving a large truck that wants to pull to one side. A continual struggle that takes away from my ability to enjoy the drive.