Originally Posted by The Red Queen
I'm sure that this has been covered in this thread already, but if so I can't find it.

Does anyone have any examples of games that do a party movement mechanic really well?

Just having played Pathfinder WotR and now playing BG1, I'm being reminded of a variety of ways to do it wrong,
Well, the two you just mentioned may do it "wrong" and still be lightyears better than DOS 1-2 and BG3, for a start.
So weird premise to begin with.





I'd have to wonder what type of formation you typically use, because especially WOTR gave me very little to complain about (as far as control schemes go... On the other hand I kinda hate its hotbars/cascade menus, but that would be a different topic entirely).


I would also say that there's a lot that feel primitive about BG1' Ui at this point (mostly scaling-related) but party control wasn't really part of it, and BG2 already addressed a lot of these other shortcomings.
Anyway, I'd say that Pillars of Eternity 2 is one of the better and most modern examples. The only thing it's really lacking is an option to rotate the camera... Which obviously comes from not having actual 3D backgrounds.

Last edited by Tuco; 16/06/23 09:31 PM.

Party control in Baldur's Gate 3 is a complete mess that begs to be addressed. SAY NO TO THE TOILET CHAIN