Cyberpunk was the victim of its own media blitz. My own expectations were put in serious check when I saw what the combat was like. I was then mildly disappointed by the story, and more disappointed by the underutilization of the setting and genre.

I've been spending a lot of time playing Street Fighter VI of all things, and because I'm broken inside, I keep think about how fighting game mechanics could be used to revamp the combat in D&D, especially for martials.

Last edited by Sozz; 21/06/23 10:37 PM.