Originally Posted by Gray Ghost
Its reactivity is top notch, but beyond that,
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As an aside, I think people put way too much emphasis on every choice leading to something different. I think it's enough if every choice lets your character be different, and the world notices in small ways that difference. The small changes to dialogue that come as reactions to our choices are enough for me. I don't need every choice to come with some massively game-altering outcome, and I would hate if crpgs only offered those choices and not also the small ones that let us characterize our characters. That's something which BG3 is lacking and I think that the lack of voice acting makes it more possible to ammend that.
I think it will very much depend on what one is looking from an RPG. Some people seem to value variety of unique content (I haven't seen that in my last playthrough), others satisfying linear narrative, others roleplaying possibilities. I have seen people bouncing off or criticising PoEs for stuff I most like them for.

And there is no denying there is an appeal to seeing what else Larian has hidden in their game, though personally for me BG3 so far failed to provide interesting dilemmas. To me it is actually not too far from Mass Effect or Kotor in that regard - you pick if you are a good guy or an asshat and that's about that. That is why I find news that BG3 might not have full VO disappointing after all. I don't think it aims to take advantage of a silent protagonist, so it might as well not have a silent protagonist. We might as well have our fantasy "Shepard" while we look for all the quirky reactivity Larian has packed into their title.