On 1 - skill check dice animation has been bugged the last time I played and skip was impossible - I don’t know if it was fixed.
I do agree about dice rolls in combat.I though Solasta did a wonderful job clearly communicating dice rolls and bonuses in a fairly elegant manner. I do find it a odd inconsistency that skillcheck embrace D&D to a fault while combat obfuscates information behind XCom like presentation. At the very least I would want an option for more accurate info.