Here are some questions :

1/ How many classes possible for the multiclass ? (2 max ? 3 classes ?)
2/ Does multiclass respect the min ability requirements (13) and the official spell slots calculation ? (I would love to plan the build for my character in advance)
3/ level cap (ideally average expected level at the end of each act : ex. around level 8 at the end of Act I, around level 11-12 at the end of Act II etc...)
4/ how many companions (or a range : ex. : more than 10)
5/ full list of races and classes/subclasses
6/ rough game duration : ex. Act 3 as big as Act 1 (or Early Access), Act 2 twice the size of Act 1
7/ features such as : less cheesy stealth, day/night, random encounters & treasures...
8/ no more sorcerer with 4 fireballs per turn ?
9/ other party members able to interact even if they are not the character having initiated the dialogue/interaction : ex. you can you use your best persuader instead of the initial clicking character, or the best arcanist, or nature expert etc.
10/ any significant changes in the action economy ? (shove as an action ? 2nd sneak attack attempt off-hand possible for rogues ? hide as a full action except for rogue ? max one levelled spell by turn ?)
11/ possibility to roll for your stats at character creation ?

Thank you

Last edited by Lunar Dante; 27/06/23 07:28 PM.