@Maximuuus I was wondering about it myself but:
(Quick note: save games will not transfer from your Early Access build to release, but within the 72-hour period prior to launch, they will).
Seems like 72-hour early access period is still a thing. Making it 31st of July?
More on those new heights: Baldur’s Gate 3 has more cinematic dialogue than three times all three Lord of the Rings novels combined. It has 174 hours of cinematics, making it more than twice the length of every season of Game of Thrones combined.
All that content serves to give you a tremendous amount of choice and consequence, ensuring everyone’s adventure will be unique. And what’s more, you’ll be able to enjoy that content not only in single player, but also in online multiplayer or local co-op with split screen. At the Panel From Hell: Release Showcase, you’ll really get a first glimpse of how it all comes together.
I wonder if it refers to split screen coop only, or if it implies further, unseen improvements to coop play (like coop cinematics). We will see in PfH I suppose.
Amount monk:
We also did a lot of work house-ruling this class, re-balancing Monks and giving them more Ki to ensure they feel powerful next to our other classes. So we're introducing brand new actions to play with.
I don't know - I had monk during my most recent Solasta playthrough, and she was a powerhouse - running out of Ki was hardly a problem. As usual I am greatly sceptical of any of BG3 attempts at unbalancing the game.