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#853975 02/07/23 02:36 PM
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BG3's recommended (pre racial modifiers) ability scores for each class seem to be one each of 15, 14, 13, 12, 10, and 8.

Where do you see these falling for monks?

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Dex > Wis > Con > Str (for jump distance) ... and the rest dont matter.


I still dont understand why cant we change Race for our hirelings. frown
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Probably something like 10, 15, 14, 8, 15, 8

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Sorry, I phrased the question poorly. Take 2: Given that BG3 seems to recommend pre-racial-modifier stats for each class with one each of 15, 14, 13, 12, 10, and 8, what would be your prediction of the game's recommended stats for monks?

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Originally Posted by colinl8
Sorry, I phrased the question poorly. Take 2: Given that BG3 seems to recommend pre-racial-modifier stats for each class with one each of 15, 14, 13, 12, 10, and 8, what would be your prediction of the game's recommended stats for monks?

Yeah, thats exactly what I meant. Without racial stat boosts, I think the distribution will be 10 (STR), 15(DEX), 14(CON), 8(INT), 15(WIS), 8(CHA). BG3 seems to have recommended stats adjusted with several factors in mind, those being: skills available to the class, saving throw proficiencies and of course spellcasting/attack modifiers.

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Originally Posted by neprostoman
Yeah, thats exactly what I meant. Without racial stat boosts, I think the distribution will be 10 (STR), 15(DEX), 14(CON), 8(INT), 15(WIS), 8(CHA). BG3 seems to have recommended stats adjusted with several factors in mind, those being: skills available to the class, saving throw proficiencies and of course spellcasting/attack modifiers.

I must be missing something in your reply - you used 15 twice, and there's no 13. As far as I can tell, none of the recommended stat sets has that.

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15 Dex > 14 Wis > 13 Con > 12 Str > 10 Int and 8 Cha.

better?


I still dont understand why cant we change Race for our hirelings. frown
Lets us play Githyanki as racist as they trully are! frown
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Originally Posted by RagnarokCzD
15 Dex > 14 Wis > 13 Con > 12 Str > 10 Int and 8 Cha.

better?

Yeah it seems pretty reasonable. I agree with this prediction.

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colinl8 Offline OP
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That's nearly exactly my prediction as well, with the exception that I swap str with con, since PHB gives both str and dex for saving throw proficiency

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Well, that Str is a bit buffed, bcs in BG-3 you get better carry weight, and longer jump distance ...

But i give odd number to Con, bcs as a Monk you will wish to upgrade your basic tripple (Dex, Wis, Con) as much, and as soon, as possible ... and since only even numbers are important for modiffier upgrade and you get nothing from incerasing Str any futher (except for even better carry weight, and jump distance ... wich alone is not much for monk) ...

It seemed better to me to be able to upgrade to: 16 - 14 - 14 - 12 - 10 - 8 on level 4. wink


I still dont understand why cant we change Race for our hirelings. frown
Lets us play Githyanki as racist as they trully are! frown
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Pick Golden Dwarf

15 Dex
17 Con
16 Wis

Dump all other stats, have fun with your unkillable, incredibly tanky monk.

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Originally Posted by Brewman
Pick Golden Dwarf

15 Dex
17 Con
16 Wis

Dump all other stats, have fun with your unkillable, incredibly tanky monk.

I haven't ever played DnD as a monk myself, is it really that important for them to be tanky? CON-wise? Is it possible to dump CON and let's say leave it at 12 or even 10? Can we make it work?

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Originally Posted by neprostoman
Originally Posted by Brewman
Pick Golden Dwarf

15 Dex
17 Con
16 Wis

Dump all other stats, have fun with your unkillable, incredibly tanky monk.

I haven't ever played DnD as a monk myself, is it really that important for them to be tanky? CON-wise? Is it possible to dump CON and let's say leave it at 12 or even 10? Can we make it work?

Monk is my most played class in 5E. Don’t dump CON.

You don’t wear armor, and while you do have tools to make you harder to hit, you still need that HP.

WIS and DEX are your most important stats, but you still want an okay CON and at least 10 STR. INT and CHA don’t matter. Thus, it’s the only class where non-variant human actually makes sense for the +1 to all attributes.

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First max out DEX, then max out WIS, then dump whatever is left in CON.

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Will 12 CON suffice? I am planning to create a gith monk for my first playthrough, yet I want 18 (by level 4) in my combat stat, and the only stat they can bump to 18 quickly is STR.

I am thinking 16, 14, 12, 9, 14, 10 or 17, 14, 10, 9, 15, 8.

Last edited by neprostoman; 03/07/23 07:41 AM. Reason: typo
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Originally Posted by neprostoman
Will 12 CON suffice? I am planning to create a gith monk for my first playthrough, yet I want 18 (by level 4) in my combat stat, and the only stat they can bump to 18 quickly is STR.

I am thinking 16, 14, 12, 9, 14, 10 or 17, 14, 10, 9, 15, 8.
Well, it will if you don't mind spending most of your time with your face in the dirt waiting to be rezzed. Not only would your hp be horrible, so would your AC on a STR monk.

Last edited by FrostyFardragon; 03/07/23 08:01 AM.
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Originally Posted by FrostyFardragon
Originally Posted by neprostoman
Will 12 CON suffice? I am planning to create a gith monk for my first playthrough, yet I want 18 (by level 4) in my combat stat, and the only stat they can bump to 18 quickly is STR.

I am thinking 16, 14, 12, 9, 14, 10 or 17, 14, 10, 9, 15, 8.
Well, it will if you don't mind spending most of your time with your face in the dirt waiting to be rezzed. Not only would your hp be horrible, so would your AC on a STR monk.

What would be the best monk subclass for this approach in your opinion?

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Originally Posted by neprostoman
Originally Posted by FrostyFardragon
Originally Posted by neprostoman
Will 12 CON suffice? I am planning to create a gith monk for my first playthrough, yet I want 18 (by level 4) in my combat stat, and the only stat they can bump to 18 quickly is STR.

I am thinking 16, 14, 12, 9, 14, 10 or 17, 14, 10, 9, 15, 8.
Well, it will if you don't mind spending most of your time with your face in the dirt waiting to be rezzed. Not only would your hp be horrible, so would your AC on a STR monk.

What would be the best monk subclass for this approach in your opinion?
Abjuration wizard.

Really, githyanki make terrible monks. Play a human, wood elf or gold dwarf monk, or play a melee wizard githyanki.

Githzeri make good monks, but they are not in the game (unless you use a mod).

Last edited by FrostyFardragon; 03/07/23 08:08 AM.
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I am still interested in your suggestions to my sub-optimal setup. I am not aiming for power gaming, see.

Last edited by neprostoman; 03/07/23 09:46 AM. Reason: typo
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Originally Posted by neprostoman
I am still interested in your suggestions to my sub-optimal setup. I am not aiming for power gaming, see.
It's not a matter of power gaming, it a matter of not completely sucking. A GNOME would be better! You cannot make a STR monk work with 5e rules. Your AC will be too low and you will die.

STR: useless to monk
INT: useless to monk
Armour Proficiency: useless to monk
Weapon Proficiencies: almost useless to monk

The least horrible stat distribution you can get is 10 15 15 9 15 8

Last edited by FrostyFardragon; 03/07/23 10:54 AM.
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