Still have a few questions after all the news last week.

1. Although it sounds like the rest/camp mechanic may not be tied to the difficulty levels. I still would like to know if/how it will be reworked for launch.

2. Would love to hear something about how crafting will work in game.

3. What is the plan for most divination spells? Whether they are low level like identify and detect magic, or higher like Divination and scrying...