Originally Posted by The Red Queen
Yep, Wyll is in the grove and definitely favours defending the weak … usually.

I agree with folk who say Shadowheart is a really useful party member. She can buff & heal, do reasonable spell damage, use a crossbow or even melee weapon in a pinch, really help your party with stealth, and open locks and disable traps given her Urchin sleight of hand proficiency.

She’ll grumble a bit if you go out of your way to be helpful, but generally (as an urchin background) favours helping the underdog and even reluctantly comes round to a level of do-gooding. If you take her at face value, help her out on the nautiloid, and don’t pester her for info she’s not ready to give, she comes across as friendly and appreciative and to me it can really feel in the course of early access that we’re laying the foundations of a real friendship. There is also reason to worry that we shouldn’t take her at face value and she is possibly cosying up to us and manipulating us for her own ends, but for the bit of the game we have I think she works perfectly well in a good party that’s at least minimally tolerant of different views.


Shadowheart is absolutely a useful character (all clerics are). She is well voiced, pleasant enough, AND has some major red flags. She has ties to the cult of Shar worshipers that is currently supporting the Absolute at the tower. While she is not a Dark Justiciar herself, she is certainly fiercely devout to their very same master.

I personally found her likable, but she reminds me of the serial killer that some poor girl took home to meet her parents.


The great thing is that you can keep your least favorite characters at camp and pull them out to see how their story arcs develop when its time to do their missions.

They are all fantastically voice acted (well maybe not Karlach), but each have an interesting hook.

Last edited by Grizzmyt; 05/07/23 05:10 AM.