Originally Posted by The Red Queen
Yes, sure if we still have these items come the full release I'll be getting rid of them. But we're still pre-release (just!) so we're still in the mode of saying what we'd actually prefer the game to do, rather than how we'll manage if it doesn't do it grin

Of course, wanting those items in game is a perfectly valid preference too! Particularly for people who don't intend to play and replay the game, so worry less about replayability and losing the distinctive feel of different party compositions and classes.

I don't want to deny replayability, but I have the feeling that it is also just a token argument. I've played through BG 1 / 2 dozens of times with the same party combos, so limiting things is not absolute proof of more replayability. In the end it's similar to the 4 vs 6 party system. Having more alternatives is always good. Now, considering that the predecessors didn't have the class-specific depth (e.g. dialogues), you know where the journey is going with BG 3. I think I'm getting addicted to this game, so to speak, and that's despite having to read everything (tiresome over time). This means that other reasons, such as the lack of native language dubbing, are a much bigger obstacle to replayability. Dragon Age 4 will score again here.

I just had another thought. Maybe such items are also linked to the difficulty modes? That would also be another solution.