You end up finding a lot of corpses and for immersion I use it on each one too and not just the highlighted ones...
To me this screams a completionist mindset, when you try to follow a streamlined and shortest route to acquire all possible information, without exception. It basically diminishes the value of both information itself and of different ways of getting it. Because getting the needed information from
source A (lets say a fresh NPC corpse) negates the value of getting it from
source B (lets say a written note nearby) and can completely lock you off from source C (lets say speaking with the same NPC while it was still alive and asking more than five questions). So, I can't see how this can be 'exactly the other way around' in terms of harming replayability and exploration.
Also, the scrolls can never be used in combat, or can they? Anyway, I haven't tried it in TBM yet, is it worth reviving with 1 HP?
They work in combat, but are not worth it. However, there are situations, when you are pushed down the abyss and/or separated from the rest of the party.
This should be exactly the
rare case when you want to use the
rare scroll. What good does it do for the game in terms of both challenge and immersion? If scrolls are so common, why aren't people reviving everyone just for the lulz?