Agreed.

Unique class perks lose their magic and meaning when they are handed out to everyone. And the game loses a huge chunk of replayability when you can just do everything by default. Something like speaking with the dead would be so cool if it could open up a whole new world for you on a second playthrough when you have a Cleric in the party.

It's not just Speak with the Dead, either.

Rogue gameplay is nothing special when everyone can hide as a Bonus Action.

Wizards and especially Eldritch Knight Fighters are less special when every non-magic class can simply cast any spell from a scroll. Magic becomes mundane.

Being able to cast Healing Word is not important when everyone can just throw a potion for a ranged combat heal.

Larian have been actively working towards diminishing class identity and opening up everything for everyone.

Conclusion: Larian don't understand why unique abilities and restrictions make the game fun and classes cool.

Last edited by 1varangian; 05/07/23 11:01 AM.