The food supply mini-game is not meaningful. It's just an annoying chore to do before resting. Actually running out of supplies would just be incredibly annoying.

Hard resting restrictions i.e. "no rest" and "no teleport to camp" based on location and time would be meaningful.

The whole "teleport to your wherever camp" concept is flawed. They should have gone with the much more immersive Long Rest solution of placing the rest spots on the actual area you explore. And removed the camp supplies entirely, unless it's an actual restriction like in Pillars of Eternity instead of just a fake one.

Last edited by 1varangian; 05/07/23 11:27 AM.