Originally Posted by Sansang2
You are mixing up ASI with statblocks. A dragon is stronger than a human too, but it's not because it's born with +2 to strength. It is because it's a dragon. Luckily 5e left behind the idea of building the bestiary with the same rules as PC.

Sorry, were you even trying to pay attention to my words? I've just, literal minutes ago, thoroughly explained that numbers are an equivalent of real values. What is not clear about it? Your example is embarrassing, because the dragon does not have +2 to strength, it has lets say +6 to strength and this is an equivalent of 'because it's a dragon'. Do you know how numbers apply to evaluate certain things and distinguish small from big, right? Like small is 1 and big is 10? Can you draw those parallels and accept them for what they are?

Originally Posted by Sansang2
I beg to differ. The PC are the exceptions. Not every drow is drizzit, not every human is mordenkainen, and I'm not playing the average sailor with 10 in each stat for sure. The rules to build a PC must consider the fact that they are the exceptions.

Okay, I don't necessarily agree with the generality of your statement, you should respect what everyone thinks of their PCs and not push your narrative as universal. But even if we respect your take and say you are universally true, then those exceptional characters still operate within the system of racial (or you may call it inter-species) differences. The thing that can define your uniqueness is already in the game and it is called allocatable attributes. If you want to push the boundaries, there is already a rule that states 'DM can override rules for your fun'. But this is the exception, not the general rule, once again.

Last edited by neprostoman; 05/07/23 09:18 PM. Reason: typo