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Humans aren't divided into different species, we're the only culture making creature in this world. Faerun, on the other hand, has different species with very different bodies . . .

That's fair, but you also have to think that you are playing a game where everything can be everything. If you give an option to someone, that option needs to be fair. An orc and an elf wizard needs to be on the same page, otherwise you are not giving an option, you are tricking someone, you are creating a trap, and that's bad design. You shouldn't propose something to someone only to have them realize that they perform worse than anyone else because of them not knowing better. That's 3.X design and it's horrible.

And be care, we are not talking about min/maxing here. We are talking about being on par with an average anyone else. Min maxing is playing a sorcadin, or doing some weird trick to sneak attack twice a round every round, or playing a twilight cleric (lol). Playing a druid with 16-17 WIS is not mix-maxing.

If you don't want that everything should be everything, then we should have a game were every race (or species) have it's own classes like in those old MMOs like lineage 2.

A human can be a warrior, a strider, a wizard and a cleric.
An elf can be a sword mage, an enchanter, a light envoy.
An orc can be a shaman, a destroyer, and so on.

Every class would be designed around the species that can select it and it would be cool, but this is not the system we are playing.

@neprostoman I refuse to engage in further discussions with you. Bye.


... because it's fun!