BG3 isn't like Skyrim, which was built on an amazing engine that allowed them to build a living sprawling world.

Larian has pushed their little DOS engine to the breaking point to make quite the grand adventure, but lets face it, it's simply not capable of creating the scope of game that even BG1 & 2 was or even fully implement the D&D rule-set.

Hopefully in the future there will be a developer that can make an engine as gorgeous as this one that has the proper tools to really create a grand Faerun setting complete with fortresses and strongholds.

Till then, this scratches an itch.