Originally Posted by neprostoman
Wait, haven't you yourself told me that 16 CON is good? And 12 CON + tough is the exact equivalent of that in terms of HP.

Monks have low hp (for a front line melee character) out the box, and by wearing armour you are sacrificing the mobility monks use to avoid being hit. You need tough AS WELL.

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Also, your examples are also cool, but why would you put them on the table as an opposition to mine? I am not doubting that monks are fun, but as I've said before I am looking for a Githyanki monk, the only way I can achieve high DEX and WIS is at the expanse of CON.
You can have 15s in DEX, WIS and CON, which is the least bad choice available to Gith. Monks are far more dependant on ability scores than other classes, which is why it's important to look for racial boosts. Frankly, they are underpowered if you don't use rolled stats and roll well.

But you will never know if monks are fun, because you are not using the class defining monk abilities. It's like playing a wizard without casting spells or a rogue who never uses sneak attack.