Originally Posted by Nightmarian
the best ones make both you and themselves think about the weight of their actions and their motivations.
But "judging someone by their actions" is not alignment in old-school D&D terms. If we consider "siding with the goblins" to be evil, then all the origin character are evil, because they can all be the player character, and the player character can always choose to side with the goblins. Likewise, they are all "good" because they can all choose not to side with the goblins.

When we work with other people, they will likely make some decisions we approve of, and some decisions we do not approve of. That does not make them good, that does not make them evil, unless your definition of good is "agrees with me" and evil "doesn't agree with me".

Last edited by FrostyFardragon; 06/07/23 04:55 PM.