To @Sansang2 Okay, I heard that you have no intention of debating with me further, so I suggest you can skip these, but I'll let them thoughts here for everyone else.
Originally Posted by Sansang2
You can give +2 STR and +1CON also to that scrunny half orc that has lived all his life in slavery without ever handling a weapon, malnourished, anorexic, who have kept all his friends up and positive telling them stories about old legends and feasty heroes. That half orc who discovers just at the last moment that he have dragon blood running in his veins and he can cast magic with the same imagination he used in his stories.
What you are describing here is a temporary condition which has nothing to do with orcs being stronger as a species than others. Give that orc a good bath, feed him some chicken thighs and give him a couple of months of social interactions and he'll be as good as new. What you did here is called an 'emotional argument', you created a dramatic image and tried to push it as logic. Can you address any of the rational arguments above?
Originally Posted by Sansang2
And it would be perfect, because the only this that matter, and I truly mean this, is that you have fun. So if for you it's fun to give a character like this 10STR and 9COS, that's great because I want you to have fun.
This is simply hypocrisy in my opinion, because what you are doing is pushing your personalized feelings-based vision as a substitute for the vision that actually uses some rationale. A lot of people here agreed for you to have your fun and you can actually have it right now in the current iteration of DnD, but what you want is remaking the whole platform for yourself and a group of your like-minded comrades. The existing system already support not only your idea of fun, but also a proper world logic.
Originally Posted by Sansang2
...while a failure roleplaying can be interesting, a failure in fight is just "you missed, who's next?".
I've played DnD quite a bit and the depiction of a combat failure depends on the DM more often than not. A good DM who cares for their players will always spice your failure up and make it into something memorable.