Whats with all the 'lightning charges' stuff (like that robe/tunic)? That really feels like D:OS in my BG - gamey. I see there are also boots that electrify water/liquid... Thought we'd finally gotten past all that

Many of the new magic items in BG3 just feel gimmicky and have all these conditions attached to them - I suppose to 'balance' them but often so situational they are effectively useless. I'd rather have fewer more impactful (and more D&D-like) magic items. These all seem to have come in with patch 9.... Make magic items rare and powerful - this ties into another issue, the excess of things like potions, scrolls, grenades etc.