Originally Posted by Lake Plisko
Originally Posted by Tuco
I'm not particularly invested in this "good vs evil" debate, but one thing I will surely agree with Gray Ghost in this thread is that this tired notion that any "Paragon" character has to be necessarily a dull one is a failing of a lot of unimaginative writers and not a factual statement about storytelling.

You can write excellent stories and arcs around the struggles of virtuous characters.

Yep.
Cassandra is a prime example of how "virtue" is relative. One person's paragon is another person's intolerant authoritarian. Which is why moral absolutism is being dropped from D&D.