Well, this PFH finally made it explicit for me that the core theme of this game is: evil is cool; good is boring. And that is the exact opposite of the original BG games. Dark Urge is the final awful piece of the game. What a disgusting psychopath monster! That Swen and co. would see Dark Urge as some cool, awesome, interesting, fun character to play says a lot.
It's a huge blow that there is no truly good party to play with, a first for a D&D-style party-based RPG.
I'm absolutely baffled by this attitude.
Wyll? Wants to be a hero, but has a dark side Gale? Wants to see good things happen rather than bad, but has a dark side. Shaddowheart? Self interested with a dark side, but doesn't want to get involved at all if it can be helped.
To work with these folks in the interest of doing good makes for an interesting experience.
What are you looking for in companions? A bunch of gung-ho do-gooders who are free from character flaws?
You think that it is interesting, i think that it is annoying. Yes i would have liked some real heroes(do-gooders). That do heroic stuff, because it's the right thing to do. Just reglar Paladins, bards, Mages etc... without having swallowed netherese nukes, having infernal machines implanted or being involved in some secret evil god mishief...