Honestly, this is more a breakdown/summary/series of consideration that I wanted to make in the feedback thread about the PFH, but the mlood there is currently a bit too excitable, especially because everyone seems to be busy arguing the virtues and moral failures of bestiality and other nice things.
I was trying to summarize what are in the end the features that were expected, requested or in some cases even hinted/promised but never showed up.
I'll stress that isn't meant strictly as a "complaint thread" (despise the fact that I'm not particularly happy about some of these things) as much as a recap.
In some cases we have no definitive confirmations, but the silence on the topic seems to suggest a continuation of the current status quo.
I'll start throwing down what comes to mind, but feel free to add whatever I'm forgetting.
1- No dodge or ready actions. Never understood why the studio was so adamant about not adding these, since I doubt it would have been a technically challenging feature or hard to fit in the current gameplay loop.
2- No action economy fixes. If shove and hide stopped being bonus actions, they surely didn't feel the urge to tell us about it.Chances are that they aren't. - ALLEGEDLY hide is now a full action
3- No deity selection at character creation. Can't say I'm particularly bothered by this but I know it was heavily requested.
4- No roll for stats or "floating" ability increases. - It seems like "floating" stat points are in. No confirmation of rolling for stats yet.
5- No system in place for companion's contribution to conversations/skill check.
6- No sheaths, scabbards or quivers and weapon still float magically glued to your back even when they should probably be on the hip.
7- Archery still looks "floppy" with projectiles tracing sloppy arcs even on short distances.
8- No revamps to control schemes or improvement to the UI. Not that I expected anything different at this point and after 3 years of shitting on it unsuccessfully; still, I couldn't help but notice once again that even Larian seems to secretly hate what they have for controlling the entire party, since in their demonstrations they are always managing one character at the time and leaving everyone else behind.
SUGGESTIONS ADDED:
9- No day and night cycle.
10- No long rest rebalance or resting restrictions.
11- No option to loot everything in the vicinity.
12- No crafting. - There's apparently a basic alchemy system coming.
13- No camera improvements.
14- No multiple/flexible weapon sets equipped.
15- No stealth revamp/stealth exploit fixed
16- No starting equip selection at character creation.
17- No class preview at character creation/class selection
18- No Variant Human
19- No Hexblade
CLARIFICATION- The list should probably be split in "features that never really stood a chance" and "things that was reasonable to expect", but I'll let that to your discretion.
Feel free to suggest additions if I'm forgetting something relevant.
EDIT: List partially updated according to suggestions.
Last edited by Tuco; 10/07/23 10:54 AM.