I haven't finished the panel yet (I'm very busy taking notes 😄), but there were some other very interesting statements, regarding our companions and possible romance or any kind of relationship.

(I hope I got this statement from the associate lead writer correct)

"Companion characters have the potential to grow and develop in interesting ways, and indeed the thing that makes them, that often kind of incites that within them or can urge them along the journey or block them on that journey, is you, the player, and it's very much you who is influencing how they develop and who they become."

This was exactly the confirmation I have been waiting for. I always assumed that this is possible, because I think that our companions are complex, nuanced and well written characters, with the potential to develop in different directions.
I like character growth and development, very much so.

And there's a statement from another writer, that it's sometimes actually better to have an argument and challenge your partner about their way of thinking.

I like to play my characters like that: listening to the companions, being empathetic (don't know if that's the right word) while also making very clear what they consider unacceptable.

(But now I'll continue to watch the show, I think I will have to watch some of it tomorrow.)