Panel started great, nice cinematic and cool character creator walkthrough. We finally had confirmation of many things we asked on that side. The dark urge got revealed, while being an interesting idea (I loved WotR evil paths) I feel like making this an origin only thing was a letdown as many expected a new companion. Then the panel lost itself. I expected to see more of Baldur, instead we only got to talk to some random NPC and the panel became very horny for no apparent reason. Karlach relationship was sweet but then Larian REALLY wanted to show that they don't answer to anyone and decided to crank it to eleven very fast, perhaps too fast even. The bear scene worked as a shock factor but really? Couldn't it be just an easter egg that you encounter in very rare circunstances? Did it needed to be shown in a PFH in front of a live audience and to the whole world? I feel like this could have been easily skipped and kept hidden until release, oh well... After that and a painful technical difficulty period, we get to see the monk. Nothing to say there it was a normal introduction that got the job done. We then get to see some gameplay in the form of a lot of cinematics. Splitting the view between two playthrough was a brillant idea. I just whised they would show more new features instead of story spoilers.

I can't say this was my favorite PFH, the most exhaustive? Perhaps. But I feel like the focus could have been better. We still have quite a lot of basic questions about the game but this time there isn't a patch note for a new update to answer them.