So my biggest gripe with this game so far, the thing that genuienly makes it so this game won't even break my top 5 RPGs and possibly keep it out of the top 10 and will keep this game from being actually memorable is that while this game offers a lot of choices as to what you can do and how people can react to you, the game is frustratingly limited in how you can behave in terms of your personality. I feel as though if I want to playa good character then I'm pushed to either play a complete doormat or be a dismissive jerk a bunch of times. For some examples that have stood out to me, when you meet Volo there's no option to seem interested in participating in the discussion he's trying to engage in. You can only be brusque and annoyed at his questioning. When Wyll tells you about his encounter with the goblins for the first time,you can either laugh at him or agree that he should be killing goblins, no option to try and divert him away from his anger or suggest it's going too far. And in the conversation with Wyll after you meet Raphael, when he warns you about the danger of making a bargain, again all your responses are dismissive, no options to take his words to heart or acknowledge his wisdom.

So I'm going to put it to this forum, full of people praising this game for its roleplay value. Do you have these issues? How satisfying do you find it to play not just characters who are good, but who are kind? Who try to consistently be nice, who are enthusiastic about stuff, who enjoy life and enjoy engaging in other people's silliness now and then. I genuinely want to like this game far more than I currently do, and this is the huge, glaring reason why I don't, the thing this game just falls entirely short at compared to other games I've played. So does anyone else have these issues? And do you think they'll be fixed come full release?