Originally Posted by Blackheifer
Originally Posted by Tuco
Originally Posted by fylimar
I agree, that sometimes your answering options seem a bit limited, but I have that problem in other games too, even BG 1&2.
BG 1 and 2 also had a different type of issues when it comes to answering options: the fact that very often they were exclusively for flavor on YOUR side and it made virtually no difference whatever you picked.
They were never the most "reactive" CPRGs out there, not even in their era. For instance Fallout 2 easily outclassed them even at the time.

I love these games, but nostalgic people should stop idealizing them to standards that they never actually reached.

+1
I think a lot of older RPGs left the content of your character to the imagination. Now we see the consequences of our characterization because technology allows for greater reactivity. It can still be jarring though.


Remember the human (This is a forum for a video game):