You can be good, you can be evil. IMHO the more rewarding options in Early Access are usually good. Like sure, you can let the child get eaten by harpies or break a certain Tiefling's Lute over your knee in front of her but those aren't the sort of actions that actually *get* you anything, and this trend extends to the big story quest branches as well, so I'd say if anything it encourages you to play good.
I'm not asking about being good, I'm asking about being kind. I feel like the game wants to make us snarky, and dismissive rather than patient and tender-hearted.
Can you be kind in this game? Yes. However this is NOT a fairy tale fantasy. If you are kind to others dont expect them and the world to love you back and all is good and happily ever after. This is realistic high magic fantasy. If you give someone your heart they could stomp on it, or could be kind to you initially then ghost you. Or you could be kind to someone and they can take it as weakness and take advantage of you. So the simple answer to your question is yes but the more correct answer to your question is what is your expectation around kind.
I fully expect and want being kind to backfire on me at times, same with being cruel. But I don't want to miss out on the chance to make that choice for myself.
And Trethon, considering the way they're pushing the evil path, I think it really isn't their thing. Even when Sven was playing thr heroic route at the PFH, he played his character like an arrogant jerk. If they wanted this to be a game about going dark then they should have advertised it like that, maybe I wouldn't have bought it. Or at least would have waited for a sale, because there are plenty of dark games out there I have no interest in touching