Yeah, I read it. I'm not sure if that's what people actually wanted when talking about crafting, but I guess even the most basic alchemy system would count as crafting to an extent. I'll add a note to that line.
Personally, I don't even like crafting in general (if not in the "quest driven" variant) so the most basic the system is, the better.
I definitely hope it is more basic than DOS2 was. I thought that system was kind of clunky and without any kind of prior knowledge kind of urged you to leave the game and start Googling stuff, which shouldn't be happening in more modern games.
Big, complex systems can be pretty awesome. But not when they are overly clunky or just kind of useless.