That M rating cannot stop 7th graders from viewing anything and everything that's going on in the world, who in turn share it with elementary schoolers.
That footage will be seen period. What's worse, Dismemberment, blinding, and torture because its "fun"; "Here you try!". If anyone thinks that if you commit such acts in a game,
that it will not effect you in real life, you are pitifully ignorant.
Now I am an adult. I bought the game, I can navigate it, and can use my own good judgment to make a good play through and enjoy what just might be my last ever video game.
There is nothing to praise Larian for, as this genre appears dead. All their hard work? Seriously? There best efforts I will never see, because it certainly wasn't made for me.
Any D&D series I played was about having the tools to stop evil, not become it. What I saw in the Shar cultist scene, made the Manson family look like the Brady Bunch family
picnic, and Sven is laughing maniacally. "Hey, lets go kill Jaheira and the Harper's, cuz they aren't fun". The man has made a trip round the bend, and ain't commin back.
What a bizarre post.
Firstly you should probably avoid personal disparaging remarks about the head of the company whose forum you're posting on. It's in poor taste.
Secondly, you clearly haven't played many D&D games as even as far back as BG 1 and 2 you could go completely evil and do some heinous things. In Wrath of the Righteous you can be a lich or even worse a swarm who consumes everything including his/her former comrades. In NWN Mask of the Betrayer you could be a soul eater who consumes the very souls of sentient beings, lorewise a fate worse than death by an order of magnitude. Going evil has been an option in these types of games for a long, long time.
You'll be able to play a goodie goodie, calm your knickers mate.