Standard? There has been nothing like this since Larian's previous game, Divinity original Sin 2 and even that wasn't nearly as expansive as this. The notion of making meaningful choices in games has been abandoned by most of the games industry, forget about there being anything remotely close to what BG3 has already shown. Not sure where you get these ideas of standards or other games doing anything even close to this when there's been nobody but Larian working this kind of game for at least the last five years.

Also no, they said 175 hours of cinematics...that's not just random crowd lines as you walk around.

Last edited by Darth_Trethon; 08/07/23 05:15 PM.